Friday, 1 January 2010

About Project AGI

I will also release the simulation here as I go.

Simulation Development Action List


  • Evolutionary Intelligence and Communication in Societies of Virtually Embodied Agents (Nguyen & Skabar, 2009)

    Abstract. In order to overcome the knowledge bottleneck problem, AI researchers have attempted to develop systems that are capable of automated knowledge acquisition. However, learning in these systems is hindered by context (i.e., symbol-grounding) problems, which are caused by the systems lacking the unifying structure of bodies, situations and needs that typify human learning. While the fields of Embodied Artificial Intelligence and Artificial Life have come a long way towards demonstrating how artificial systems can develop knowledge of the physical and social worlds, the focus in these areas has been on low level intelligence, and it is not clear how, such systems can be extended to deal with higher-level knowledge.

    In this paper, we argue that we can build towards a higher level intelligence by framing the problem as one of stimulating the development of culture and language. Specifically, we identify three important limitations that face the development of culture and language in AI systems, and propose how these limitations can be overcome. We will do this through borrowing ideas from the evolutionary sciences, which have explored how interactions between embodiment and environment have shaped the development of human intelligence and knowledge.


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