Friday 10 December 2010

Developer Journal 14

Simulation crashes when trying to load opengl render system plugin.

Should I move from Qt code for creating a window to OGRE?

I'd also like to move from multi-threading to single threading. The Qt code uses 3 threads and the OGRE code uses another.

Crash could be due to not yet linking in Boost Threads.

Works fine with CMake.

Something doesn't work with qmake.

I didn't want to take on too many things at a time so I chose to integrate OGRE before moving from qmake to CMake.

I think it's time to move from qmake to CMake.

I'm going to have modify user input code because that used Qt.

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